Original Question: Christoffer Zachau
"Hey there Troy (aka Tova), I was thinking abit on the value of dodge on a fight like Mel'jarak for example, where alot of the damage is dodgeable. Since SD is added last to your dodge % wouldn't this mean that dodge gets its value atleast doubled when SD is up?
Lets say I have 15% dodge, add the 45% from SD and we reach 60% dodge. On a fight like Mel'jarak that is almost the same as a 60% dmg reduction. This results in my damage taken is 40% while SD is up. Increasing dodge by 1% will then bring down the damage taken to 39% which is a 2,5% dmg reduction from 40%.
What's your thought about this?"
So here it is with Savage Defense Up!
With my current gear:
1% Less Damage Taken: +0.6% dodge needed
(Math found on the reduction tab)
Which is only: 533 rating
Without SD: 751
This means I need 1.4 less rating to get 1% less damage taken.
New Dodge Stat Weight With SD: 0.0471
Higher than any other stat!
Hi, Tova. I thought about your new stat weight of DODGE with SD. If we have a new stat weight of DODGE with SD, so we should have a new stat weight of Agility.
ReplyDelete________________________________
Dodge/Agi 0.8724
Stat Weight(with SD) 0.0364(or 0.8724*0.0417)
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Crit/Agi 0.3176
Stat Weight 0.0137 (or 0.3176*0,0431)
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Total 0,05006764