Original Question: Christoffer Zachau
"Hey there Troy (aka Tova), I was thinking abit on the value of dodge on a fight like Mel'jarak for example, where alot of the damage is dodgeable. Since SD is added last to your dodge % wouldn't this mean that dodge gets its value atleast doubled when SD is up?
Lets say I have 15% dodge, add the 45% from SD and we reach 60% dodge. On a fight like Mel'jarak that is almost the same as a 60% dmg reduction. This results in my damage taken is 40% while SD is up. Increasing dodge by 1% will then bring down the damage taken to 39% which is a 2,5% dmg reduction from 40%.
What's your thought about this?"
So here it is with Savage Defense Up!
With my current gear:
1% Less Damage Taken: +0.6% dodge needed
(Math found on the reduction tab)
Which is only: 533 rating
Without SD: 751
This means I need 1.4 less rating to get 1% less damage taken.
New Dodge Stat Weight With SD: 0.0471
Higher than any other stat!