I thought I would share my notes on doing Paragon of Klaxxi this week.
These are pre-notes and I will post the video after the kill!
Start
Bosses - Swarm, Bloodseeker, Dissector
Kill - Dissector
Power - DPS - Mad Scientist - Scorpion transform
- Dissector debuffs tanks that spawns adds at 10, should be dead before this happens
First
Boss - Locust
Kill - Bloodseeker
Power - DPS - Bloodthirsty - Activate to change on ability to spawn blood orb (monk ball 2.0)
Notes:
- Kill one set of bloods while Bloodletter is up
- Spread for charge from Locust
- Lines (aim) start ( soak from boss to targeted player )
Second
Boss - Prime
Kill - Locust
Power - DPS - Strong Legs - Leap to platform to hurl amber
Notes:
- Tank swaps on shield bash > attacks
- Amber at 50% - switch and kill
- Amber pools start
Third
Boss - Lucid
Kill - Prime
Power - Tank - Master of Amber - cast on play to immune all damage for 5 sec
Notes:
- Amber at 50% - switch and kill
Forth
Boss - Poison
Kill - Lucid
Power - Healer - Ingenious - Heal + copy to another raid member (same class or race)
Notes:
- Catalyst - Blues grp with others reds aways move from yellow pools
Fifth
Boss - Manipulator
Kill - Poison
Power - Healer - Vast Apothecarial Knowledge - 10 sec buff for living
Notes:
- Dodge sonics from Manipulator
- Hungry Kunchong - memz link dps and tank pick up
Sixth
Boss - Wind-reaver
Kill - Manipulator
Power - Any - Summons add to fight for 40 sec
Notes:
- Death from above - dodge Wind leap
Seventh
Boss - None
Kill - Wind
Power - DPS - Reave - Leap and damage, can break hungry shield
Eighth
Boss - None
Kill - Swarm
Power - DPS - Compound Eye - SIngle target nuke more damage more distance and increase damage taken by 15% for 10 sec.
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