Here's our kill video of Heroic Jin-rokh the Breaker from my point of view, enjoy.
Tuesday, 19 March 2013
Wednesday, 13 March 2013
Guardian Stat Weights - 5.2 Updated
Guardian Stat Weights - 5.2
Crit | 0.0472 |
Agi | 0.0389 |
Dodge^ | 0.0294 / 0.0422 |
Hit* | 0.0245 / 0.0295 |
Exp* | 0.0245 / 0.0295 |
Haste | 0.0242 |
Mastery^ | 0.0125 |
Armor^ | 0.0002 |
*Before caps, and using TnC see below
^ 100% dodgable or physical damage
How to read these stats:
As per any class and post you need to really understand what you're reading to be able to effectively use the information. Here are the key points to consider when using my stats and spreadsheet.
1. Dodge: First off dodge has a highly varying stat weight based on a few things:
- Dodge stat weight with and without Savage Defense up is different! Dodge becomes more valuable the more you have. As you increase in dodge the less and less dodge that is needed to reduce incoming damage by 1%. Refer to the "Reduction" tab in the following spreadsheet
- If you noticed on the spreadsheet, you can alter the percentage damage that is "dodgable". I encourage you to save your own copy of this spreadsheet and play with these to get a fell based on you logs and boss encounters.
2. Hit & Expertise: These stats have two stat weights because it is different based on if you're using Tooth and Claw. With this tier, I thought it best to make these highly evident due to our two piece. There are cases where you may not use your TnC procs.
Tuesday, 12 March 2013
Thursday, 21 February 2013
Guardian PoV - Heroic Sha of Fear 10 Man
Memoirs' the Fearless
Great end to the tiers with our Sha of Fear kill. Congrats to everyone on cleaning up the tier before Throne of Thunder. Look forward to our on going success.
Labels:
10 man,
bear,
druid,
endless spring,
guardian,
heroic,
Memoirs,
sha,
sha of fear,
terrace,
theetova,
Tova
Monday, 28 January 2013
FireFall! PewPew (Open Beta Weekend)
Thought I'd share some FireFall Open Beta!
A quick FireFall match during the open beta weekend this past weekend. It seems to be a lot of fun. I spent most of my time on it just PvPing but the PvE content looks great. Loving the Dreadnaught!
It's going to be free to play so and seems to have a ton of eSports stuff setup so I'll probably play a bit.
See you in the game!
A quick FireFall match during the open beta weekend this past weekend. It seems to be a lot of fun. I spent most of my time on it just PvPing but the PvE content looks great. Loving the Dreadnaught!
It's going to be free to play so and seems to have a ton of eSports stuff setup so I'll probably play a bit.
See you in the game!
Labels:
deathmatch,
dreadnaught,
firefall,
fps,
gaming,
mmo,
theetova,
Tova
Friday, 25 January 2013
Guardian Warlord! Clutch Temple of Kotmogu
Thought I would highlight out my 2200 game. Finally pugged my way to 2200 this season. Quite exciting game even though I'm running around. I did play feral for this game, hope to start putting out some more guardian pvp stuff in the future!
Thursday, 24 January 2013
5.2 Guardian Changes - Part 1
I thought I'd start keeping track of the 5.2 Guardian changes. There are currently two changes I would like to highlight:
1.
Mangle
When looking at the WoWHead tooltip, we can see that the rage variable of the string changes from
$?s114107&s62606[7][5]
To
$?s114107&s62606[7.5][5]
Does this mean we're going to get 7.5 rage for Mangle Crits?! I thought I'd highlight this one first because it's not noted anywhere I've seen.
2.
Tooth and Claw
The most recent post on MMOChampion states that there is about a 12% reduction. The MMOChamp tool tips shows
[ 88% of AP - 176% of Agility or Stamina ] less damage
But again on WoWHead we're seeing
(max((AP * $AGI) * 2.2, $STA * 250 / 100) * 0.4) less damage
Note the 12% is from the 2.2 being reduced from the old 250/100 (2.2/2.5 = 12%)
If you notice though the common for the MAX equation is before the stam and still has the 250/100 modifier. If this is the case, we're only seeing a 12% reduction in Tooth and Claw when we don't have any vengeance Really there is no nerf then. Personally I think this is just a typo on WoWHead
1.
When looking at the WoWHead tooltip, we can see that the rage variable of the string changes from
$?s114107&s62606[7][5]
To
$?s114107&s62606[7.5][5]
Does this mean we're going to get 7.5 rage for Mangle Crits?! I thought I'd highlight this one first because it's not noted anywhere I've seen.
2.
The most recent post on MMOChampion states that there is about a 12% reduction. The MMOChamp tool tips shows
[ 88% of AP - 176% of Agility or Stamina ] less damage
But again on WoWHead we're seeing
(max((AP * $AGI) * 2.2, $STA * 250 / 100) * 0.4) less damage
Note the 12% is from the 2.2 being reduced from the old 250/100 (2.2/2.5 = 12%)
If you notice though the common for the MAX equation is before the stam and still has the 250/100 modifier. If this is the case, we're only seeing a 12% reduction in Tooth and Claw when we don't have any vengeance Really there is no nerf then. Personally I think this is just a typo on WoWHead
Subscribe to:
Posts (Atom)